Prototyping

A clickable prototype used to decide the flow before the build.

A prototype is for deciding, not for presenting

L1 Wallet is the prototyping project. The flow was clickable while the order, the labels, and the dead ends were still cheap to change. Static screenshots keep a team arguing. A prototype lets them try the path.

Nothing on this page is a claim about conversion or speed. The point of the prototype was to agree on the product before development locked it.

Where it sits in the work

Prototyping comes before app design is treated as final, and before Webflow or product development. If the team is still choosing from flat images, this is the step that should happen first. The wallet project is the one to open.

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